Orrery Terrain · Blueprint · Orrery › Terrain › Editor
Place Plate
Editor onlyPlace an editor-owned plate, as the Plate tool's Enter does: one undoable transaction, kept by the authoring layer and baked by Bake.
Node
Blueprint Place Plate
The graph as text
- Place Plate (function call)
- In World (World object): None
- In Plate (OrreryTerrainPlateBP): not connected
- Out Return Value (OrreryTerrainEditorFeatureResult): not connected
- Palette
- Orrery › Terrain › Editor
- Node
- function call
- Module
- OrreryTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| World | World Object Reference | — | The editor world whose terrain takes the plate. |
| Plate | Terrain Plate | — | World cm, as the runtime API takes it; at least three vertices, counter-clockwise. |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
| Return Value | Orrery Terrain Editor Feature Result | The feature's id, its earthworks and the StateHash before and after, or the refusal. |
Description
Blocks while the ground the commit reads loads (FOrreryTerrainFeaturePlacement, at most about a minute).
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.