Orrery Terrain · Blueprint · Orrery › Terrain › Editor
Take Editor Shot
Editor onlyWrite a PNG of the largest editor window after Delay_s, drawing the level viewports first.
Node
Blueprint Take Editor Shot
The graph as text
- Take Editor Shot (function call)
- In Path (String): empty
- In Delay S (Float): 0.5
- Out Return Value (Boolean): not connected
- Palette
- Orrery › Terrain › Editor
- Node
- function call
- Module
- OrreryTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| Path | String | — | — |
| Delay S | Float | 0.5 | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
| Return Value | Boolean | false without Slate (a commandlet, -nullrhi). |
Description
Poll for the file: it is written on a later tick.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.