Orrery Terrain · Blueprint · Orrery › Terrain › Editor
Undo Editor Edit
Editor onlyUndo the editor's last transaction (a stroke, a feature, New) and let the terrain settle.
Node
Blueprint Undo Editor Edit
The graph as text
- Undo Editor Edit (function call)
- In World (World object): None
- Out Return Value (Boolean): not connected
- Palette
- Orrery › Terrain › Editor
- Node
- function call
- Module
- OrreryTerrainEditor, editor only: the node is in editor-utility Blueprints, not in packaged games
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Exec in | Exec | — | Runs the node. |
| World | World Object Reference | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Exec out | Exec | Runs next. |
| Return Value | Boolean | false when there was nothing to undo. |
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.