Orrery Terrain · Blueprint · Orrery › Terrain › Query
Get First Runtime Feature Id
The first feature id placed at runtime: feature ids below it were loaded with the save (or authored).
Node
Blueprint Get First Runtime Feature Id
The graph as text
- Get First Runtime Feature Id (pure function; Target is Orrery Terrain Subsystem)
- In Target (self object): self
- Out Return Value (Integer64): not connected
- Palette
- Orrery › Terrain › Query
- Node
- pure function
- Target
UOrreryTerrainSubsystem- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Target | Orrery Terrain Subsystem Object Reference | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Return Value | Integer64 | — |
Description
1 before any load; 0 = no terrain.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.