Orrery Terrain · Blueprint category
Orrery › Terrain › Query
The nodes the palette lists under Orrery › Terrain › Query.
- Find Paint Layer
The index of the paint layer a layer set calls Name, or -1.
pure function - Get Bake Wait
Why ground near a plate or corridor is not baked yet, at a place.
pure function · Target is Orrery Terrain Subsystem - Get Dominant Paint Layer
The heaviest paint layer of a sample, or -1 when the sample has no paint.
pure function - Get First Runtime Feature Id
The first feature id placed at runtime: feature ids below it were loaded with the save (or authored).
pure function · Target is Orrery Terrain Subsystem - Get Grade Along
Rise over run of the ground along a horizontal direction (0.1 = 10 percent, positive uphill).
function call - Get Ground Height
Ground height at a world position, read from one snapshot, lock-free.
pure function · Target is Orrery Terrain Subsystem - Get Ground Height Accurate
The ground height under a position.
function call - Get Ground Height Range
Lowest and highest ground within a circle, from the resident tiles.
function call - Get Last Edit Revision
Revision of the last published change to the ground's truth: an edit, an undo or redo, a sculpt or a load.
pure function · Target is Orrery Terrain Subsystem - Get Paint Weight
The weight, 0 to 1, of a paint layer in a sample (0 when it is not among the sample layers).
pure function - Get Revision
Revision of the published ground; bumps once per published change.
pure function · Target is Orrery Terrain Subsystem - Get Terrain Actor
The actor that hosts the terrain, or null without one.
pure function · Target is Orrery Terrain Subsystem - Get Terrain Subsystem
The world terrain subsystem, or null for a world that cannot have one.
pure function - Has Terrain
True when this world has a terrain.
pure function · Target is Orrery Terrain Subsystem - Is Ground Provider Registered
True while this terrain's provider is the one registered as Orrery.Ground.V3 (and V2).
pure function · Target is Orrery Terrain Subsystem - Is Read Only
True when the terrain refuses edits by default: the terrain of an editor world.
pure function · Target is Orrery Terrain Subsystem - Raycast Ground
Analytic ray against the ground: no physics scene, never hits anything but ground.
pure function · Target is Orrery Terrain Subsystem - Sample Ground
Ground height, normals, slope, paint and class at one position, the fields asked for.
function call - Sample Ground Batch
Many positions on one snapshot, results in input order.
function call - Sample Ground Batch (Async) latent function
- Sample Ground Exact (Async) latent function
- Wait For Terrain Ground latent function