Orrery Terrain · Blueprint · Orrery › Terrain › Sculpt
Get Sculpt State
The sculpt tool's state: open stroke, undo and redo depth, ring bytes, replica queue.
Node
Blueprint Get Sculpt State
The graph as text
- Get Sculpt State (pure function; Target is Orrery Terrain Subsystem)
- In Target (self object): self
- Out Return Value (OrreryTerrainSculptState): not connected
- Palette
- Orrery › Terrain › Sculpt
- Node
- pure function
- Target
UOrreryTerrainSubsystem- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Target | Orrery Terrain Subsystem Object Reference | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Return Value | Orrery Terrain Sculpt State | — |
Description
All zero without a terrain.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.