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Brass Orrery

Orrery Terrain · OrreryTerrain module · member function

UOrreryTerrainBrushSet::

FindBrush

Blueprint

The first brush whose asset name is Name, or null.

Declaration

UFUNCTION(BlueprintPure, Category="Orrery|Terrain|Brush")
UOrreryTerrainBrushAsset* FindBrush(FName Name) const;
Blueprint Find Brush
The graph as text
  1. Find Brush (pure function; Target is Orrery Terrain Brush Set)
    • In Target (self object): self
    • In Name (Name): None
    • Out Return Value (OrreryTerrainBrushAsset object): not connected
Header
#include "OrreryTerrainBrushAsset.h"
Module
PublicDependencyModuleNames.Add("OrreryTerrain"); in your module’s Build.cs.
Stability
Stable: changes within a major version only add.
Blueprint
Find Brush, in Orrery › Terrain › Brush

Parameters

NameTypeDefaultMeaning
NameFName——