Orrery Terrain · Blueprint · Orrery › Terrain › Experimental
Is Stale
ExperimentalTrue when the state is Stale: the feature exists, but the spline and parameters as they are now do not build it (they changed since the last build, or another author, a client's request included, replaced the feature).
Node
Blueprint Is Stale
The graph as text
- Is Stale (pure function; Target is Terrain Spline Feature)
- In Target (self object): self
- Out Return Value (Boolean): not connected
- Palette
- Orrery › Terrain › Experimental
- Node
- pure function
- Module
- OrreryTerrain
Inputs
| Pin | Type | Default | Meaning |
|---|---|---|---|
| Target | Terrain Spline Feature Object Reference | — | — |
Outputs
| Pin | Type | Meaning |
|---|---|---|
| Return Value | Boolean | — |
Description
Each machine answers for its own spline. Never rebuilds on its own: call Rebuild, or the async node on a client.
How this page is made
Drawn from the C++ declaration’s reflection specifiers, not exported from the editor.