Orrery Terrain · Blueprint category
Orrery › Terrain › Experimental
The nodes the palette lists under Orrery › Terrain › Experimental.
- EvaluateExperimental
What a Rebuild would do now, with nothing changed: replaces the linked feature in the evaluation.
pure function · Target is Terrain Spline Feature - Get Feature IdExperimental
The linked feature's id (by FeatureId, else by OwnerKey); FeatureId when the terrain holds neither.
pure function · Target is Terrain Spline Feature - Get StateExperimental
Where the feature stands against the terrain now.
pure function · Target is Terrain Spline Feature - Is StaleExperimental
True when the state is Stale: the feature exists, but the spline and parameters as they are now do not build it (they changed since the last build, or another author, a client's request included, replaced the feature).
pure function · Target is Terrain Spline Feature - RebuildExperimental
Commit the feature from the spline as it is now: replaces the linked feature in place (same id), or adds one.
function call · Target is Terrain Spline Feature - Rebuild Spline Feature (Async)Experimental
Rebuild a spline feature once its ground is resident; on a client, ask the server to.
latent function - Remove FeatureExperimental
Remove the linked feature and clear the link (the state becomes Unlinked).
function call · Target is Terrain Spline Feature